

The player would have been better served by combining both games into one, compressing certain areas and story elements, and wrapping everything up a bit better. While the game does provide more closure at the end of its story than the first adventure, it still feels woefully abrupt when the journey ends and the credits roll. Syberia II has just as strong a story as the first game, though it is less emotionally charged and more plot driven. The game only lets you interact with objects or people essential to moving the story along, however, so the additional people function primarily as window dressing. The environments feel more alive than in the first, as you can see people going about their daily tasks in the background. Graphically, the game looks just as good as the first, with beautifully rendered, skillfully designed backdrops. While it's impossible to die, it can be frustratingly difficult to try and locate the right widget necessary to bring Kate closer to her goal. Syberia II doesn't break any new ground in this genre. As in other games of this type, such as The Longest Journey, your main task is to figure out what to do or where to click in order to move the story along. Using a simple point and click interface, players control Kate as she visits exotic locations on her expedition. The eccentric genius welcomes Kate's help, and the two, accompanied by Hans' trusty automaton (a type of robot) Oscar, venture even further north and east to find a primitive race of people known as the Youkol, who may hold the key to traveling to Syberia. Walker, after locating Hans Voralberg in northern Europe, decides to accompany him on his quest to locate Syberia instead of returning home to New York. As such, Syberia II has nearly all of the same strengths and weaknesses as the first installment, but lacks some of the freshness and sense of discovery that made the original so charming. Syberia II has exactly the same gameplay, graphics, and voice talent as the first game, but it's more accurate to think of Syberia II as the next chapter in Kate's story, rather than a proper sequel. In November 2021 as part of Xbox's 20th anniversary celebrations, Xbox added another 70 games to its backwards compatible roster - and introduced additional enhancements to existing ones.Picking up right where Syberia left off, Syberia II continues the story of Kate Walker, a young attorney on a quest to find the mythical land of Syberia, a place where mammoths still roam the earth. Watch on YouTube 76 new Xbox backwards compatible games: What are the latest Xbox backwards compatible games?

SYBERIA II SCREENSHOTS SERIES
Xbox Series backwards compatibility: What are the Xbox backwards compatibility improvements on Xbox Series X and Xbox Series S?.Xbox backwards compatibility list: Every original Xbox game playable on Xbox One and Xbox Series.Xbox backwards compatibility list: Every Xbox 360 game currently playable on Xbox One and Xbox Series.76 new Xbox backwards compatible games: What are the latest Xbox backwards compatible games?.From fan-favourite Xbox Live Arcade games to some of the biggest Xbox 360 exclusives such as Gears of War 3 and Halo: Reach, the roster represents a wide selection of some of Xbox's greatest hits. While both downloadable and disc-based Xbox 360 and original Xbox games work on Xbox One and Xbox Series X, only selected games are supported on a case-by-case basis.
SYBERIA II SCREENSHOTS UPDATE
Though Microsoft wound down its original Xbox and Xbox 360 back compatible efforts in mid-2019 in favour of Xbox One support for Xbox Series X - which also supports a range of improvements - there was one final update in November 2021 as part of Xbox's 20th anniversary celebrations, adding another 76 games and adding additional enhancements to existing ones. Xbox backwards compatibility of Xbox 360 games was Microsoft's big surprise back at E3 2015, and since debuting the feature later that year, the publisher rolled out new releases on a month-by-month basis.
